Die Hardpoint: The Basics
Similar to standard Hardpoint, both teams compete to reach the score limit of 200 or earn the most points before the match timer expires by capturing and occupying the Hardpoint, which rotates to different locations throughout the match. However, the Hardpoint rotation in Die Hardpoint occurs every 30 seconds instead of the default 60 seconds to make sure everyone stays on their toes, as the Hardpoint rotates twice as often as usual.
In this cranked-up twist, the match timer isn’t the only clock you’re fighting against. Take out an enemy Operator or capture the Hardpoint and watch the Cranked Timer start counting down on your HUD. You’ll have 30 seconds to get another kill, extending the timer by 15 seconds, up to a maximum of 30 seconds. You can also pause the Cranked Timer and set it to the maximum time of 30 seconds by staying on the Hardpoint.
When the Cranked Timer first begins, whether by taking out an Operator or capturing a Hardpoint, you’ll be given the first of five possible buffs, starting with a buff to your movement speed. Keep getting eliminations to become faster and more deadly, moving on to improved weapon handling speeds, improved ADS speed, improved slide speed and distance, and, finally, a larger explosion on death, unlocked only after achieving a Bloodthirsty medal.
That’s right, the moment your Cranked Timer hits zero — kaboom! So make sure you’re up nice and close to your enemies when that happens. The first team to reach the score limit or the team with the highest score when the timer expires wins.